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Geographical and Castle Effects |
This page is for those who are fond of statistics. The effects of different terrains on the various troop types and the bonuses for castle defenders are listed here. (L = Level of Castle)
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Aera |
Soldier |
Cavalry |
Mage |
Samurai |
Archer |
Monk |
Harpy |
Beast |
Dragon |
Zombie |
Plains |
0 |
-13 |
-13 |
-13 |
-13 |
-13 |
0 |
0 |
0 |
-13 |
Mountains |
+25 |
-19 |
+13 |
-25 |
+25 |
-25 |
-13 |
-13 |
-13 |
-25 |
Desert |
0 |
-13 |
-19 |
-13 |
0 |
0 |
0 |
0 |
0 |
-25 |
Forest |
0 |
-11 |
-16 |
-16 |
0 |
0 |
0 |
0 |
0 |
-25 |
Wilderness |
-11 |
-11 |
-25 |
25 |
0 |
0 |
-13 |
-13 |
0 |
-25 |
Wetlands |
0 |
-13 |
-13 |
-13 |
0 |
0 |
0 |
0 |
0 |
-25 |
Shrine |
+13 |
+6 |
0 |
-50 |
0 |
-13 |
-13 |
-13 |
-13 |
0 |
Ruins |
0 |
-11 |
-16 |
+25 |
0 |
0 |
0 |
0 |
0 |
-50 |
Tower |
0 |
-11 |
-16 |
-11 |
0 |
0 |
0 |
0 |
0 |
-25 |
Snow |
-11 |
-11 |
-16 |
-11 |
0 |
+13 |
+13 |
+13 |
0 |
-25 |
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L 1 |
L 2 |
L 3 |
L 4 |
L 5 |
L 6 |
L 7 |
L 8 |
L 9 |
L 10 |
+10 |
+10 |
+11 |
+12 |
+13 |
+14 |
+15 |
+15 |
+16 |
+17 |
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L 11 |
L 12 |
L 13 |
L 14 |
L 15 |
L 16 |
L 17 |
L 18 |
L 19 |
L 20 |
+18 |
+19 |
+20 |
+21 |
+22 |
+22 |
+23 |
+24 |
+25 |
+25 |
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L 21 |
L 22 |
L 23 |
L 24 |
L 25 |
L 26 |
L 27 |
L 28 |
L 29 |
L 30 |
+26 |
+27 |
+28 |
+29 |
+29 |
+30 |
+30 |
+31 |
+32 |
+33 |
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L 31 |
L 32 |
L 33 |
L 34 |
L 35 |
L 36 |
L 37 |
L 38 |
L 39 |
L 40 |
+33 |
+34 |
+35 |
+36 |
+36 |
+37 |
+38 |
+39 |
+40 |
+40 |
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L 41 |
L 42 |
L 43 |
L 44 |
L 45 |
L 46 |
L 47 |
L 48 |
L 49 |
L 50 |
+41 |
+41 |
+42 |
+43 |
+44 |
+44 |
+45 |
+46 |
+47 |
+47 |
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